So there was quite a heated discussion whilst i was away. I thought i would address it here where it won't get lost in the labyrinth of Discord.
Mormont was kind enough to list these into categorys i can respond to, so i will do that, although the answers may not be the ones you want to hear.
Everybody was informed and made aware that there is an issue with the Ark Mechanic preventing us from going forward, this is a technicial issue and we have raised tickets with both Studio Wildcard and Nitrado for help.
I will need more details on exactly what anyone means by grey area, unless it's a grey area between roleplaying classes, which would be caused by the above issue,therefore the solution is what we are waiting for.
These will not be changing, if you were going to fully roleplay it, you wouldn't be able to carry more than a few peices of wood at a time, The gather rates are fine as they are, and have been that way for 3 years.
there are thousands of servers with 10x everything, we are not nor ever will be that kind of server.
We had staffing issues with the research system, hence the very slow progression, vacancys were advertised on in several news post. I have however updated it to make it much simpler here
On the subject of research, i noticed alot of you were angry about the research you had submitted not being scored much, a few points really...
- Before causing a huge debate, maybe consider that the research has not been fully marked yet and is in progress.
- Always ask a member of staff before you complain publicly about something, you've clearly gotten wrong.
- Unless there is a news article or big announcement, do NOT assume anything.
- my scores listed are me keeping track, not your final score
>> I had not applied any bonus's at the time of the debate. <<
I'd appreciate it if you allowed me to finish going through the backlog before you all jumped on the attack bandwagon.
Money is an issue
Would need more details on this, the same people who seem to say money is an issue also happen to be some of the richest people on the server, remember: shards and sterling and interchangable for a reason. Since allowing new players to apply directly to settlements new players now recieve 50 sterling, not 10.
Natural roleplay is great, need more detail.
We are having staffing issues, staff roles have been advertised. but whilst i am forced to take more and more on, there will be less and less events.
Admins spawning stuff in
You can see what is spawned in on the rules
you checked the little box on your application stating:
"I agree to follow the rules that have been set in place by the server admins"
If you have suddenly decided that you no longer agree, you are not forced to be here against your own will.
Blueprints not handed out
Please see the first entry "Class System" pretty self explanitory, everything was explained in great detail to everyone from Grognak
I am going to need specific examples for this, we provide news and updates both on the website and discord every single time there is one, when we have technical issues, we alert everyone (like the class system)
when i am short on staff and need help to make things run, I alert everyone (vacancys are posted)
Communcation works both ways, in tonights event not ONE player asked if those research numbers were final before complaining about it.
People complaining an Admin or Staff doesn't respond to DM's. it's been said time and time again that if you need help. use the channels provided. We have an entire "Stormont help center" for that very specific purpose. we get hundreds of DM's, use the system we put in place for you.
With all this being said i would like to announce there will not be a Survive Stormont: Fourth Age, you've pretty much kicked the will to do it out of me.
We have a small team of already over stretched and burnt out staff, Be careful how far you push us. Pretty safe to say i am pretty damn dissapointed in this community for it's inability to be patient so one guy can try to fix things out of his control.